FIRST LEGO League (UK)
Rated Intermediate, this UK team programme offers age-appropriate Discover, Explore and Challenge divisions for children from primary through secondary school. Teams design with LEGO, investigate a theme and, in the Challenge division, build and program a robot for tournament tasks. The main challenge is integrating engineering, coding, research, presentation and sustained teamwork.
Verified information
Competition details can change. Always confirm dates, eligibility and entry requirements on the official organiser's website.
Official website ↗OVERALL COMPETITION LEVEL
Intermediate Level
3 evaluation dimensions have source-backed automatic scores; 0 dimensions need conflict review.
Competition overview
Key information
Eligible ages
6–16
School level
Primary to secondary (Discover 4-6, Explore 6-10, Challenge 9-16)
Registration method
School or Individual
Competition stages
Discover, Explore, Challenge divisions
Fee
Not yet announced by the organiser
Online / in-person
Hybrid
Dates
Competition timeline
Registration opens
Not yet announced by the organiser
Registration closes
6 Dec 2025
Competition starts
17 Jan 2026
Competition ends
27 Mar 2026
Editorial perspective
Our Take
FIRST LEGO League in the UK uses robotics to organise a much broader learning experience. The IET, the UK delivery partner, describes teams designing, building and coding while also planning an innovation project around an annual theme. In Challenge, students complete autonomous missions and present their work to judges. In Explore, younger participants build a themed model and show what they learned at a festival. This matters because families sometimes judge readiness only by whether a child has coded a LEGO robot. Challenge also requires a team to research, make engineering decisions, explain its robot and work through the FIRST Core Values. A technically strong student cannot carry every component alone. Explore is lighter, but it still asks children to communicate a process rather than simply display a finished construction. CompeteMap sees the programme as especially useful for mixed-interest teams. A confident speaker, careful researcher or organised project manager can contribute alongside enthusiastic builders and programmers. The main constraint is sustained access to equipment and adult coordination. Registration support and funding opportunities may reduce the financial barrier, but a team still needs regular time, a reliable coach and a plan for sharing responsibility.
Read full guide →Source information
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