Perse Coding Team Challenge
Rated Advanced, this free online coding challenge is entered through schools for teams of students up to Year 11 or S4. Teams begin with a first round, while the strongest certificate performers are encouraged towards the second. The main challenge is coordinating algorithmic problem solving, writing correct code quickly and checking solutions together under timed conditions.
Verified information
Competition details can change. Always confirm dates, eligibility and entry requirements on the official organiser's website.
Official website ↗OVERALL COMPETITION LEVEL
Advanced Level
3 evaluation dimensions have source-backed automatic scores; 0 dimensions need conflict review.
Competition overview
Key information
Eligible ages
Up to 16
School level
Year 11 (S4 in Scotland)
Registration method
School Only
Fee
free
Online / in-person
Online
Dates
Competition timeline
Registration opens
Not yet announced by the organiser
Registration closes
19 Jan 2026
Competition starts
26 Jan 2026
Competition ends
6 Feb 2026
Editorial perspective
Our Take
The Perse Coding Team Challenge is not simply an individual contest with adjacent laptops. Teams solve text-programming problems online at school, with two pupils in the first round and three in the final. That change in team size reveals the competition’s real demand: students have to distribute attention, share discoveries and combine work under a fixed window. The event is open across Years 7–11 and equivalents, with international schools able to participate for certificates under the current official description. The strongest Round 1 performers move towards a harder final. A team that assigns every problem to its fastest coder wastes the format; the bottleneck soon becomes reading, testing or explaining rather than typing. CompeteMap recommends PCTC to students who already write text-based programs and can accept peer review. It is less suitable as a first introduction to syntax. Preparation should include shared conventions for input, output, test cases and handover, because team speed disappears when nobody can understand another person’s code.
Read full guide →Source information
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