Greenpower Electric Car Challenge (Goblin / F24 / F24+)
Greenpower is a hands-on engineering pathway in which school, college and other eligible teams build electric cars for age-appropriate Goblin, F24 or F24+ events. Teams obtain or construct a vehicle and prepare it for race days. The main challenge is combining safe engineering, efficient design, reliable assembly, testing and coordinated teamwork over a substantial build period.
Verified information
Competition details can change. Always confirm dates, eligibility and entry requirements on the official organiser's website.
Official website ↗Competition overview
Key information
Eligible ages
9–25
School level
School and college pathway via Goblin, F24 and F24+ categories (primary through sixth form/college/university/apprentices)
Registration method
School or Individual
Competition stages
Build electric kit/custom cars by category and race at Greenpower race days/events, culminating in Formula 24+ championship
Fee
Accessible official pages list kit prices: Goblin (G2) Kit Car GBP 1,760 and F24 Kit Car GBP 3,275; race entry fee not publicly visible on accessible pages
Online / in-person
In-person
Dates
Competition timeline
Registration opens
Not yet announced by the organiser
Registration closes
Not yet announced by the organiser
Competition starts
Not yet announced by the organiser
Competition ends
Not yet announced by the organiser
Editorial perspective
Our Take
Greenpower uses motorsport to give engineering decisions visible consequences. Teams design, build and race an electric car, with the programme adapted across Formula Goblin, Formula 24 and Formula 24+. Kit cars make the project accessible to younger groups, while older participants can work within regulations to develop more of their own design. The obvious image is speed, but the deeper challenge is dependable performance. A car must be assembled safely, survive repeated running and use limited energy intelligently. Mechanical alignment, mass, rolling resistance, gearing, electrical reliability and driver or team procedures all affect the result. Greenpower says its three categories span ages 9–25, creating a rare pathway from a guided first build to more independent design. CompeteMap sees Greenpower as especially valuable for schools and clubs able to support a physical build over time. It gives students evidence of real fabrication, testing and maintenance rather than a one-day simulation. The trade-off is resources: teams need workshop supervision, transport, race-day organisation and a realistic budget for a kit, tools, consumables and repairs. Before registering, confirm that the adult infrastructure is as strong as the student enthusiasm.
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